Wednesday, October 30, 2019

Environmental Law, The regulation of Air Quality Essay

Environmental Law, The regulation of Air Quality - Essay Example These are important in order to find out any weak points in the regulations, to check for possible improvements in laws, and to obtain sufficient data to support or debunk regulations as needed.As such, initiating test runs for these policies and regulations can contribute to long-term solutions to air quality issues by supporting efforts to implement these at the earliest possible time. For the last four decades, sources of large-scale air pollutants such as cement factories and petroleum drilling sites were identified to pose high hazards in greatly-affecting air quality for large areas. However, in recent decades the contribution of automobile emissions were also seen as sources of particulate matter and greenhouse gases due to the gasoline combustion process in these vehicles. These results prompted the US Environmental Protection Agency, EPA to create regulations for the reduction of toxic pollutants and the release of particulate matter into the atmosphere. The successful reduction of air pollutants were tied with the implementation of the Clean Air Act Amendment of 1970, and at present has reduced emissions by up to two-thirds of emission rates during the 1960’s (Costa, 2011). However, the EPA still recognizes the need to further reduce vehicle emission rates through the generation of greener automobile technologies, thus the initiation of the National Program to further reduce greenhouse gas emissions and improve fuel economy for cars to be released in the years 2017-2025, which are based on the standards under the Clean Air Act (US Environmental Protection Agency, EPA, 2013). It is expected that through the implementation of these new emission standards, carbon dioxide emissions will be reduced to an average of 163g/mile, there will be lesser dependence on oil due to higher efficiency rates, and in turn will benefit consumers a net of $3,400 to $5,000 worth of fuel

Sunday, October 27, 2019

The Effect Of Technology On Human Thinking

The Effect Of Technology On Human Thinking This essay starts an exploration of how technologies impact the human way of thinking. In particular, it examines how the new computers technologies affect the architecture design. The first section highlights the relationship between human values and technology through reviewing some contradicted philosophical views and studying how the information technology inspired the way its work from the human brain. The second section goes in more specifically to review the connection between architecture design and technology, while the third section analysis some architecture Computer Technologies have significantly changed the human life in the twentieth century, and the premise is that information technology has arguably been the most important driver of change in our lives and will carry on to be so far at least the next several decades is completely true. Computer has altered every aspect of our life from a social standpoint to the most importantly a communication standpoint. As a result of this change there was a clash between computer technology and human values especially in the mid of the last century when the first generation of computers was produced. Martin Heidegger (1889-1976) was one of the most innovative, influential and controversial thinker of the twentieth century and there is no philosopher describes the conflict of human value and technology so precisely as Heidegger. Unfortunately, Heidegger died before seeing the most powerful technological revolution and the wide spread of microcomputer, he just saw the first generation of computers, but the nature of his work allows him to cover the hole between the period before computers and after, and therefore his writings become the starting point for the other thinkers to identify with the new situation of the technology and the societies. Heidegger when he coupled between being and time, he knew that reality changes and with it the task of thinking. He sensed the rapidity of change in the twentieth century, and he appeared to predict what librarians grasp today: the image of humanist scholar in the book-crammed study, thinking deep thoughts, will continue to be less and less viable in the professional scholarship.(Holibaugh, 1988). This recent notice by Holibaugh the director of Olin and Chalmers libraries at Kenyon College prove what Heidegger in his writings assumed: our rapid technological advance challenges the legacy of human thinking (Heim, 1993). Heidegger in 1967 said in his own writings when he saw the rising crest of information: Maybe history and tradition will fit smoothly into the information retrieval systems that will serve as a resource for the inevitable planning needs of a cybernetically organized mankind. The question is whether thinking, too, will end in the business of information processing (Heidegger, 1967). Not far from Heidegger Marshall McLuhan, 1911-80. Communication theorist, who did not live to see the proliferation of personal computers. He credited technology with breaking the linearity of human lives and thinking, McLuhan (1964) described the twentieth century, it is the speed of electric involvement that creates the integral whole of both private and public awareness. We live today in the age of information and of communication because electric media instantly and constantly create a total field of interacting events in which all men participate. By the mid-twentieth century there were some philosophical views have argued that the computer appears as a rival intelligence that challenges the human being to a contest (Heim, 1993). Hubert Dreyfus the professor of philosophy in University of California Has studied the danger of computers and he conclude that we must know exactly what computers can and what computers cant do, Dreyfus said that the midtwentieth century culture tended to read the human being as an information processing system and the researchers described the brain as a programmed digital computer. Dreyfus noted that the brain can be described as processing information because its physicality and this will leads us into unexamined dogma that the human thinking operates in formal patterns and that appropriately programmed computers possibly will repeat thought patterns. If computers could repeat thought patterns, might we not then reasonable say that computer think or have artificial intelligence (Heim, 1993). Dreyf us continued to argue that the human thinking and expertise depend primarily on unconscious instincts rather than conscious symbolic manipulation and these unconscious abilities could never be obtain in formal systems. Dreyfus critique was based on modern philosopher like Heidegger and Merleau-Ponty, Dreyfus applied Heideggers critique of technology to computers, but he understand the computer too narrowly as an artificial intelligence device and he saw the computer only as opponent. Dreyfus wrote in the introduction of his book What Computers Still Cant Do (1992), Artificial intelligence, our programs to a great degree are problems rather than solutions. If a researcher tries to write an understanding program, it isnt because he has thought of a better way of implementing this well-understood task, but because he hopes he can come closer to writing the first implementation. If he calls the main loop of his program UNDERSTANDING, he is (until proven innocent) merely begging the ques tion. He may mislead a lot of people, most prominently himself, and enrage a lot of others. Very different point of view from Dreyfuss belief which instead of regarding the computer as a potential rival it is better to interface with computers. The computers play a fundamental role in human life and it have many purposes and it has used in various types of environments, such as educational, medical, entertainment, and so on. Computer has become an important thread in the texture of the human civilization and human daily reliance on computers influences the way the culture proceeds in everything. As a result, the research and the development today are moving away from the artificial intelligence to research in human computer interaction, including information environment virtual reality by augmented human bodily perception. CYBERSPACE, and changing the way of life Since the last decade in the twentieth century, computer networks have captured people attention. All types of media have been filled with news about the internet (information superhighway) and of the financial and political fortunes to be made on it. As a result, the sales of computers increase dramatically and more people are getting connected to the net. Computer networks are now have many purposes and widely used. There are many terms have been used to describe the information superhighway such as the net, the web, and cyberspace, while each one emphasize different feature of network technology and its role, meaning and impact. Whichever the term is used, it is clear that computer networks have a great impact on our life by creating many new social atmospheres in which people can meet and interact with one another (Kollock, P.,Smith, M., 1999). Heim (1993) wrote describes the cyberspace in the information age, a mystic glow surrounds the term cyberspace. Every type of interface forms a window or doorway into cyberspace. Cyberspace suggests a computerized dimension where we move information about and where we find our way around data. Cyberspace renders a represented or artificial world, a world made up of information that our systems produce and that we feed back into the system. Just as a chessboard set up the checkered game space of its own world of rooks and knights, pawns and bishops, so too the computer interface holds its field of moves, hierarchy of files, places to go, and relative distances between points of interest. We inhabit cyberspace when we feel ourselves moving through the interface into relatively independent world with its own dimensions and rules. The more we habituate ourselves to an interface, the more we live in cyberspace, in what William Gibson calls the consensual hallucination. Cyberspace changes the way human lives and communicates, moreover it can cast a spell of passivity on their live. People talk to the system, telling it what to do, but the system language and process come to direct people psychology. In cyberspace people look throughout the interface unconscious as they peer through an electronic framework where their symbols (data, words, simulation) come below precise control, where things appear with startling clarity. Heim (1993) in his essay from interface to cyberspace wrote in cyberspace we forget ourselves as we evolve into our fabricated worlds. With our faces up against it, the interface is hard to see. Because information technology fits our minds, it is the hardest of all to think about. Nothing is closer to us. We can miss it as easily as we overlook a pair of eyeglasses on the bridge of the nose or a contact lens on the cornea. Cyberspace is an infinite cage as described by William Gibson (1988), in the cyberspace people can travel continuously without borders, and as cyberspace is electronic, people electronically can represent the actual world and moreover the possible and imagined worlds. Cyberspace creates a new way of interaction, coordination and communication which are different than face to face communication. According to this shift thousands of spaces to house conversations and exchange have established between different groups of people from very different and far area in the world, this kind of shift made communication more practical and convenient. By using network interaction media like email, conference system, and chat people have formed thousand of groups to discuss a wide range of topics politically, culturally, socially, entertainment and even work on a range of complex collective projects. Actually cyberspace in not just a new way of communication, it creates more than that, it is sustaining and supporting many-to-many interactions (Harasim, 1993). People in cyberspace create many kinds of social spaces, but there are two different visions regarding that. The first one touches the positive effects of networks and their benefits democracy and prosperity. The famous proponent is AI Gore (1993), said Our new ways of communicating will entertain as well as inform. More importantly they will educate, promote democracy, and save lives. And in the process they will also create a lot of new jobs. In fact, they are already doing it. The direct benefit is that networks will create new areas of assembly that will generate opportunities for employment, political participation, entertainment, and social contact. Moreover networks can renew community by strengthening the links that connect us to a wider social world while concurrently increasing our influence in that world (Kollock, P.,Smith, M., 1999). The other view remarks that this glowing vision is to some extent driven by significant investment in advertising, public relation, and political rhetoric. Many critic s see the dim side in which individuals are trapped and ensnared in the net that predominantly offers new opportunities for surveillance and social control. Theodore Roszak (1986), information technology has the obvious capacity to concentrate political power, to create new forms of social obfuscation and domination. At the same time as these critics do not rule out the idea that computers and networks enhance the power of individuals, they suppose that networks will disproportionately increase the strength of existing concentrations of power (Kollock, P.,Smith, M., 1999). William Mitchell in his book City of Bits (1995) has described the Cyberspace as a spatial city, he saw a lot of similarity between spatial places and places in the cyberspace, and physical bath and the logical links. In the cyberspace the structures of the access and exclusion are reconstructed in entirely non-architectural term (architecture as materially constructed form) entering and exiting place not physically but traveling through logical linkages. In the cyberspace many of the places are public, similar to squares, public building, and streets; they have uncontrolled access. On the other side there are also private, like mailboxes and houses; it can be access only for the one who has the key or demonstrate that his belong (getting into private electronic mailbox, for instance, required to identify the user and present the correct password). And sometimes, as with football stadium and Movie Theater, you have to pay to enter. The software walls once built can be breached, privacy can be violated, and the locks can be broken, the cyberspace has also its outlaw hackers and posses of lawmen chasing them, its viruses and Trojan horses, and its burgeoning mythology of transgression and retribution (Mitchell, 1995). Within the cyberspace moving from place to another following logical links instead of physical paths.Macintosh operating system has a graphical user interface; in this system the places are nested to form a strict hierarchy: going down a level by clicking on a folder icon to open a window into a place, and returning back a level by clicking on a corner of window to close it, just like Dorothy clicked her heels to get back to Kansas( Mitchell, 1995). PERVASIVE COMPUTING (THE INTERACTIVE FUTURE) Pervasive computing represents a paradigm shift from building virtual worlds toward embedding information technology into the ambient social complexities of the virtual word Malcolm McCollough, 2004 Pervasive or Ubiquitous computing can be defined as computation thoroughly integrated into everyday objects and activities, and it is often regarded as the intersection of computer science, behavioral science, and design Michael Fox and Miles Kemp, 2009 Pervasive computing or Ubiquitous computing is a new model of human computer interaction, in pervasive computing aims to integrate information processing into everyday objects and activities, actually this model is the advancement of desktop paradigm. The use of the term pervasive computing concerning primarily when the objects involved, while ubiquitous computing in relation to human activities. Today information technology allows people to interact indirectly, remotely, and asynchronously, and digital systems that are carried, worn, and embedded into physical situation can fundamentally change how people interact. Architects, ethnographers, psychologists, and cultural geographers hardly understand the consequences of all this mediation from their disciplines views, much less the implications for any new synthesis in design (Smith, 2007). The field of interaction design explores how interactive technology mediates everyday experience, the more it becomes subject matter for design. The best example for that is the electric light that may used to read a book, the most significant technology tend to disappear into daily life. A number of these technologies work without people knowing about them, and other demand people occasional monitoring. Some technologies require tedious operation, and others invite more rewarding participation, like games or sports. In fact these distinctions are degrees of interactivity (McCullough, 2004). The computer is first truly inactive technology and it has increased the need and the demand for the interaction design. Computer is not just document production tool, network computing has long since become a social medium. Brenda Laurel declared in the early 1990s, The real significance of computing has become its capacity to let us take part in shared representation of action. These representations can be of organization, activities, work practices or communities of interest. The word pervasive has become more common to give emphasis to the invisibility of chips in everyday things. According to a characterization from the year 2000 by from the national institute for standards and technology pervasive computing is (1) numerous, casually accessible, often invisible computing devices, (2) frequently mobile or embedded in the environment, (3) connected to an increasingly ubiquitous network structure. Intel the largest microprocessor manufacturer announced the technological future at the turn of millennium: Computing, not computer will characterize the next era of the computer age. The critical focus in the very near future will be on ubiquitous access to pervasive and largely invisible computing resources. A continuum of information processing devices ranging from microscopic embedded devices to giant server farms will be woven together with a communication fabric that integrates all the todays networks with the networks of future. Adaptive software will be self-organizing, self-configuring, robust and renewable. At every level and in every conceivable environment, computing will be fully integrated with our daily lives. Business week, in its 21 Ideas for the 21st Century, said: In the next century, planet earth will don an electronic skin. It will use the internet as a scaffold to support and transmit sensations. This skin is already being stitched together. It consists of millions of embedded electronic measuring devices: thermostats pressure gauges, pollution detectors, cameras, microphones, glucose sensors, EKGs, electroencephalographs. These will probe and monitor cities and endanger species, the atmosphere, our ships, highways and fleets of trucks, our conversations, our bodies even our dreams. Project Oxygen at Massachusetts Institute of Technology said about the pervasive computing: in the future, computation will be human centered. It will be freely available everywhere, like batteries and power sockets, or oxygen in the air breathe. It will be enter the human world, handling or goals and needs and helping us to do more while doing less. We will not need to carry our own devices around with us. Instead configurable generic devices, either handheld or embedded in the environment, will bring computation to us, whenever we might be. As we interact with these anonymous devices, they will adopt our personalities. They will respect our desires for privacy and security. We won,t have to type, click, or learn new computer jargon. Instead, we will communicate naturally, using speech and gestures that describe our intent (send to Hari or print that picture on the nearest color printer), and leave the computer to carry out our will. In the other side, there are many people get nervous by the so much advanced technology. McCullough (2004) said, Recently we have witnessed a paradigm shift from cyberspace to pervasive computing. Instead of pulling us through the looking glass into some sterile, luminous world, digital technology now pours out beyond the screen, into our messy places, under our laws of physics; it is built into our rooms, embedded in our props and devices-everywhere. He also continued criticizing the advanced technologies by saying, The cutting edge dulls on everyday life. Often the technologies on which new expectation are based blend into the fabric of everyday existence. Like the telephone before it, for instance, the internet has begun to fade into banal, unlovely normalcy. Other technologies are rejected for errors in principle. Much as bloodletting turned out to be in accurate in medicine, so virtual reality left out some important details- such as the fact that we oriented spatially not just with our eyes, but also with our body. Then too, other technologies obsolete by unforeseen alternatives, as a freight trains were by interstate trucking. Ubiquitous computing has neglected the significance of context in its universal version. Humanity has spent a long period to build conventions, languages, and the architecture of physical places. Technology has altered those elements of culture, but seldom done away with them. Context appears to have unintended consequences for information technology. Surveillance also one of the bad effects of pervasive computing and it has become an unfortunate fact of life, especially since the events of 9/11, people fear that the new roles of computer technology and pervasive computing are mostly about surveillance. The loss of privacy has become a central theme in cultural studies of pervasive computing and information technology (McCullough, 2004). SMART ENVIRONMENT in the future, computer will become intrinsically integrated into our lives to the extent that we will design objects, systems, and our architectural environments around the capabilities of embedded computation, and not the other way around Interactive (smart) architecture is not about technology, but about revealing new possibilities of global relationships between architecture and people in forming a symbiotic noosphere. A building is a network for living in Mahesh B. Senagala, 2009 It is time to stop asking what architecture is and start asking what it can do Michael Fox and Miles Kemp, 2009 Smart environments is a new kind of architecture aims to create spaces and objects that can meet the changing needs with respect to evolving individual, social, and environmental demands. .Mark Weiser (1988) has defined the smart environment as a physical world that is richly and invisibly interwoven with sensors, actuators, displays, and computation elements, embedded seamlessly in the everyday objects of our lives, and connected through a continuous network. The smart environments are envisioned as the byproduct of pervasive computing and the availability of cheap computing power which enhance the human interaction with the system and make it a pleasant experience. Today, there are many terminology have been used to give the meaning such as Intelligent Environment, Interactive Architecture, Soft Space, and Responsive Environment. Michael Mozer said when he was describing the intelligence of the Adaptive House in the late 1990s as that which arises from homes ability to predict the behavior and needs of the inhabitants by having observed them over a period of time. The developers of the adaptive house instead of programming the house to achieve certain actions, the house have the ability to program itself by monitoring the environment the environment and sensing actions performed by the occupants, and learning to predict the future status of the house. MITs Intelligent Room project is another example of the smart environment which it has applied different approach from the previous. The intend of the project was to experiment with different forms of natural, multimodal human interaction by embedding computational smarts into everything with which the user come into contact. This project has succeed to allow computers to participate in activities that have never previously involved computation and has allowed people to interact with computational system the way as they would interact with other people (Coen, 1998). From the previous two examples, the main characteristic of the smart environment is the two ways of interaction between the space and the occupants of the space, this interaction mediated by embedded computation into everyday objects and activities. Fox and kemp (2009) argued the current landscape of interactive space is built upon the convergence of embedded computation (intelligence) and physical counterpart (kinetics) that satisfies adaptation within contextual framework of human and environmental interaction.

Friday, October 25, 2019

Reconstruction or Deconstruction Essay -- American America History

Reconstruction or Deconstruction Following The War for Southern Independence the radical Republicans of the North took unjust measures over the conquered and impoverished social structure, economy and governments of the defeated southern states. In fact, the whole idea of "reconstruction" was in fact "deconstruction". Reconstruction was not to "heal the nation's wounds," or to economically revitalize the South (which it did not). Indeed, Reconstruction was economically destructive to the South. The purpose was to continue the economic plundering of the Southern states for as long as possible, and to establish a national Republican party political monopoly. Congress Passes the Reconstruction Act On March 2, 1867, Congress passed the Reconstruction Act and thus abolished local civil government in the southern states. It divided the southern states into five military districts-each commanded by a battalion of Federal troops to insure that southern whites were held in total subjugation to every radical Republican policy of the northern politicians. During this reconstruction period many Northerners came southward to take unfair advantage of a destroyed economic and governmental structure in order to gain political and or financial advantage. These greedy opportunists were self-seeking in their quest to exploit the South. With no regard what so ever to the quiet, peaceful Southerners the Northerners attempted to implement their beliefs and ways of life upon the grieving Southerners. Carpetbaggers "Carpetbaggers were supposedly sleazy Northerners who had packed all their weordly goods into a carpetbag suitcase at the war's end and had come South to seek personal power and profit (2)." Although these carpetbagger... ...es offered no financial assistance to the Confederate veteran, while at the same time passing laws "legalizing" their misappropriation of public finds for their own selfish gain. Aftermath Following the war, what lasted from 1865 to 1866 was the greatest trial that the South had to bear, not excepting the terrible ordeal of war. No people had to undergo so dark a period with such complications. The cost to the South was great, but her citizens didn't lose hope, yet began to work with a will to revoke all improper and corrupt legislation, to restore economy in public expenditures, to reduce taxation, to do away with useless offices, to make schools efficient, and to build up waste places. History will certainly condemn the legislation that entailed such misery, such corruption, and such extravagant expansion of the money of an impoverished and crushed people. Reconstruction or Deconstruction Essay -- American America History Reconstruction or Deconstruction Following The War for Southern Independence the radical Republicans of the North took unjust measures over the conquered and impoverished social structure, economy and governments of the defeated southern states. In fact, the whole idea of "reconstruction" was in fact "deconstruction". Reconstruction was not to "heal the nation's wounds," or to economically revitalize the South (which it did not). Indeed, Reconstruction was economically destructive to the South. The purpose was to continue the economic plundering of the Southern states for as long as possible, and to establish a national Republican party political monopoly. Congress Passes the Reconstruction Act On March 2, 1867, Congress passed the Reconstruction Act and thus abolished local civil government in the southern states. It divided the southern states into five military districts-each commanded by a battalion of Federal troops to insure that southern whites were held in total subjugation to every radical Republican policy of the northern politicians. During this reconstruction period many Northerners came southward to take unfair advantage of a destroyed economic and governmental structure in order to gain political and or financial advantage. These greedy opportunists were self-seeking in their quest to exploit the South. With no regard what so ever to the quiet, peaceful Southerners the Northerners attempted to implement their beliefs and ways of life upon the grieving Southerners. Carpetbaggers "Carpetbaggers were supposedly sleazy Northerners who had packed all their weordly goods into a carpetbag suitcase at the war's end and had come South to seek personal power and profit (2)." Although these carpetbagger... ...es offered no financial assistance to the Confederate veteran, while at the same time passing laws "legalizing" their misappropriation of public finds for their own selfish gain. Aftermath Following the war, what lasted from 1865 to 1866 was the greatest trial that the South had to bear, not excepting the terrible ordeal of war. No people had to undergo so dark a period with such complications. The cost to the South was great, but her citizens didn't lose hope, yet began to work with a will to revoke all improper and corrupt legislation, to restore economy in public expenditures, to reduce taxation, to do away with useless offices, to make schools efficient, and to build up waste places. History will certainly condemn the legislation that entailed such misery, such corruption, and such extravagant expansion of the money of an impoverished and crushed people.

Thursday, October 24, 2019

Greatest Soldier of all time: A Look into the life of Alexander the Great

Ancient Greece became the foundation of Western Civilization. It served as the breeding ground for the development of ideas of political liberty and democratic government. Appreciation and observation of certain standards for art, science, literature and philosophy were actually rooted in ancient Greece (Cawthorne, 23). The backdrop of this very influential Greek civilization was not always a colourful hue. It was also beset by conflicts between Greek City-States, causing them to be at war with one another.How these Greek City States evolved into an empire is attributable to one man——–a person possessing nearly deity qualities——— Alexander the Great (Gergel 40). The Makings of a Great Warrior Indeed, the result of Alexander’s conquests was no small feat. It is one of history’s most treasured accounts of a military leader, unrivalled in military skills and brilliance. But Alexander’s seemingly innate qualities were not dev eloped overnight. He laboured hard in becoming who he was in history (Roisman 45).Alexander the Great honed his skills and enriched his intellect through the guidance of a respected great thinker in the name of Aristotle. He thought Alexander to develop a scientific curiosity for things. He moulded him to better understand and appreciate the Greek culture, which is evident in Alexander’s love for the arts (Roisman 45). Through Aristotle’s supervision, Alexander devoted a part of his life to acquiring knowledge and skills. He nourished his mind and spirit through various works of art and literature.He inculcated the philosophy and ideas derive from the written word and he dreamed of one day matching the skills of the heroes depicted in Iliad and Odyssey. Alexander loved heroic tales, a reason enough to appreciate why he ruled historical pages during his time. Establishment of a Great Empire Alexander of Macedon was born in 356 BC. Following the assassination of his fath er, Philip in 336 BC, Alexander became the ruler. This, undoubtedly, was the start of the rise of one of the greatest leader in history (Howe and Harrer 79).Alexander of Macedon was only twenty years old when he acquired the responsibility of governing his father’s land and army. Unknown to many, Alexander is set to accomplish things beyond the wildest imagination of many. Ancient Greek is destined to become recognized around the world through the efforts of a man, they call ruler (Lonsdale 52). A true heir to his father’s throne, Alexander shared the same vision for Greece, as his father did. He acquired exceptional military skill, leadership ability and an unsurpassed desire to conquer the Persian Empire.Alexander the Great made his mark in history as the greatest military leader ever to live. His unrivalled popularity was always the source of, at times controversy, more often, inspiration. He possessed unparalleled brilliance, which earned him the reputation of a da ring and intelligent ruler. This however, did not stop him from doing more. In 334 BC, he braved to cross Hellespont and freed the Greek colonies in Asia Minor. This resulted in a domino effect of empires falling one after another. He eyed Phoenicia, and then Egypt, where he founded Alexandria.His success came one after another. In 331 BC, he was triumphant in conquering Mesopotamia, which surrendered and submitted under his rule (Baldry 83). Alexander’s military prowess was remarkable. After defeating the king of Persia in battle, Alexander pushed on to North Western India. He continued his invasion of empires and evidently, he achieved desired results. Between 334BC and 326 BC, Alexander, together with his exceptional army, conquered the lands from Egypt to India, without ever losing a single battle (De Santis 61; Lonsdale 54).Death of Alexander the Great: An Empire Falls Apart Alexander the Great died of a fever in 323 BC. He was almost 33 years of age when he passed away. His death had a tremendous impact on his empire. The brief period of unity that brought Greece and the Near East together had ended abruptly. As a result, his general s were unable to control the vast empire that Alexander built. This resulted to the separation of Alexander’s empire into three kingdoms. Noteworthy is the fact that one of his generals, Ptolemy, ruled Egypt, while others settled in Asia and Macedonia.Alexander’s Life and Contributions: an Analysis Alexander the Great started early on a life destined for greatness. His brilliance exuded more than an extraordinary military skill. It depicted him as a historical figure, worthy of adulation. But his life was never smooth sailing. Once, his right to inherit the throne of King Philip was questioned, following King Philips’ marriage to Cleopatra of Macedonia. This however, did not bar him from fulfilling his destiny. As soon as he reconciled with his father, he assumed the role of a rightful heir to the throne of King Philip.It was proven when King Philip die and Alexander managed to rule over his father’s loyal subjects and lead them to conquests that later on brought them glory and honour. Alexander earned for them a reputation that is tantamount to priceless. Gaining recognition as a superior army, backed by a ruler whose brilliance is well-known, they conquered land, empires and expanded their power and influence. Alexander established his empire and manifested his power and influence throughout history. His desire to conquer Persia was no small feat. It enabled him to make his mark as a magnificent military leader and a brave one at that (Baldry 76).As a ruler, Alexander the Great made various decisions and policies that merited recognition, while some solicited controversy. An example would be the cultural influence of proskynensis. This is a Persian culture, where it is strongly encouraged to kiss the hands of people regarded as social superiors. The Greeks abhorred this practice, thinking that it is only meant for gods and goddesses, and by implementing it, Alexander was stepping up to the level of deities (Renault 34). Indeed, Alexander the Great has raised his status as a ruler.By attaining what his father Philip failed to achieve, Alexander the Great created an image of himself that is nothing short of spectacular. By strategically conquering one empire after another, he has expanded his sovereignty, and made both enemies and allies alike acknowledge the fact that he is a superb military leader who bows down to no one. The importance of Alexander the Great can be deeply felt long after he was gone. Although his empire broke apart, putting his efforts of unification to waste, his conquests had a lasting effect. This is attributable to the fact that Alexander the Great was an agent of change.Indeed, he has espoused ideals and beliefs that influenced the Greek’s culture whether or not it was to their liking (Renault 34). Regarded as a m agnificent military leader, Alexander the great was always one step ahead, in many respects. He encouraged the Greek soldiers, merchants and even government officials to settle in the conquered lands. This became the reason for the proliferation of the Greek culture long after his death. Through settling in the conquered land, the Greeks, by having contacts between the peoples of the Near East, became agents of spreading the Greek culture.Ultimately, Greek culture influenced the conquered lands’ inhabitants and soon, the transfer and absorption of the Greek culture followed. The Greek language became widely used in the Mediterranean world. People belonging to the upper-class of the society learned and adapted the Greek literature, appreciation for the arts, ideas and customs. This can be considered one of Alexander’s finest works. To be able to spread the Greek culture and assimilate it into the daily lives of the people living in the conquered lands of Alexander the G reat.This symbolizes the unending tale of his heroic acts and the legacy he so desired to leave. During his conquests, Alexander the Great acquired great deal of knowledge. His travels gave him an opportunity to learn about plants, animals, geography, astronomy and philosophy. Many of the philosophers and scientists that accompanied him saw opportunities for a learning experience. Alexander advocated educating one’s self through discovery of principles and gathering knowledge (Green 27). It is more evident when he founded Alexandria. Outstanding scientists and scholars were invited to work at the library of Alexandria.Many of the discoveries made still influence modern science. Alexander the Great looked into the future and linked it to the past. This is exactly what he did when he encouraged the spread of the Greek culture. It marked the opening of a new stage of civilization, more prominently termed the Hellenistic Age. The Hellenistic age provided for the avenue to lessen the discrimination between Greeks and Non-Greeks, evident in the Hellenic age. This is where the recognition of Greek culture in the Mediterranean world stemmed from (Mercer 60).The conquests of Alexander the Great proved fruitful and spawned a lot of changes in Greek civilization. The widespread acceptance of Greek culture by conquered lands elevated Alexander the Great as a ruler, a military leader and a brilliant king (Mercer 60). References: Baldry, H. C. Ancient Greek Literature in its living Context. Thames and Hudson Ltd. , 1968. Cawthorne, Nigel. Alexander the Great. Haus Publishers Ltd. 2004 De Santis, Marc G. â€Å"At The Crossroads of Conquest. † Military Heritage. December 2001. Volume 3, No. 3: Gergel, Tania. Alexander the Great.Penguin Group, London, 2004 Green, P. Alexander of Macedon, 356-323 B. C. Berkeley, University of California Press, 1991. Howe, George and Harrer, Gustave (editor) Greek Literature in Translation. Harper and Brothers Publisher, 1924. Lons dale, David. Alexander the Great. New York, Routledge, 2006. Mercer, Charles, The way of Alexander the Great. I Books, October 5, 2004. Renault, Mary. The Nature of Alexander. Pantheon Books, 1975. Roisman, Joseph (ed. ) Brill's Companion to Alexander the Great. Leiden: Brill Academic University of California Press, 1991. 46-55, 97.

Wednesday, October 23, 2019

Quantitative analysis of vitamin C in food products Essay

There is growing evidence that Vitamin C serves as a potent antioxidant in vitro. There are many functions that Vitamin C has in the body among which is the capacity to improve the immunity system such that a person is more able to fight off colds and flus. Pre-Lab: List five other functions of Vitamin C in the human body. Vitamin C is another name for ascorbic acid. There is a marked similarity between the structure of glucose and Vitamin C. As a matter of fact, plants and most animals are able to synthesize Vitamin C from glucose. Unfortunately, humans are unable to do this and we must include Vitamin C in our diet or we risk a vitamin deficiency disease. We all recognize citrus fruits as a valuable vitamin C source, but few of us realize that many freshly harvested vegetables contain considerably more of this vitamin than do oranges or lime. Unfortunately, storage and processing destroy most of the Vitamin C in vegetables before they reach the consumer. Consumer cooking methods further decrease the amount of vitamin C in vegetables. Vitamin C is water soluble and thus leaches out while cooking or steaming. One useful analytical method for measuring the Vitamin C content of a vegetable or fruit involves an oxidation-reduction titration of ascorbic acid. In the titration, ascorbic acid is oxidized to form dehydroascorbic acid. You might think it unusual to oxidize the acid rather than titrate it with a base. However, biological samples contain many substances that also act as acids (as was mentioned in Experiment 3) and thus interfere in a titration of ascorbic acid with a base. In contrast, many fewer components of biological materials interfere with the oxidation of ascorbic acid by the oxidizing agent 2, 6-dichloroindophenol (DCP). Thus, an oxidation-reduction titration of ascorbic acid with DCP provides a more selective analysis than would an acid-base titration. Please note the equation for the reaction below: C6H8O6 (colorless) + C12H7O2NCl2(red) –> (pH3) C6H6O6 (Colorless) + C12H9O2NCl2 (colorless) This titration is particularly convenient because DCP also serves as its own indicator. As we add DCP solution to a solution containing Vitamin C, the reaction mixture remains colorless until all of the Vitamin C has been converted to dehydroascorbic acid. The next drop of DCP solution added imparts a red color from excess DCP to the mixture, indicating both the equivalence point and the endpoint of the titration. (Expect solution to go from red to colorless —–then at the endpoint red again). Because DCP solutions have a relatively short shelf life, we usually standardize such solutions immediately prior to using them. We can perform the standardization conveniently by titrating aliquots of an ascorbic acid solution prepared from an accurately-weighed sample of reagent-grade ascorbic acid. The standardization titration reaction is the same as the analysis reaction above. In this experiment, you will begin by standardizing a DCP solution. Then you will determine the vitamin C content of liquid and solid food samples by titration with the standardized DCP solution. Prior to performing the titrations, you will treat the food samples with metaphosphoric acid. Treatment with this acid serves to denature and precipitate proteins that would otherwise interfere with the analysis. Acidification of thesample also serves to stabilize the ascorbic acid, which will otherwise decompose and be undetectable. Acidification to pH less than 4 also minimizes reaction of DCP with other compounds which react with DCP only at pH levels greater than 4.